← Selected work

Youtility · Exploratory UX research

Turning a broad Web3 brief into focused product recommendations

A loyalty-product idea depended on people adopting unfamiliar technology. Working with three other researchers, I helped narrow the brief, bring hesitant shoppers into the study, and connect their concerns to product recommendations.

My contribution
UX researcher · Research planning, interviews, synthesis, and stakeholder recommendations with a four-person research team.
Constraints
Three months, limited incentives, and recruitment during a holiday period.
Method & sample
Screener, data-gathering survey, and seven interviews: six Millennials and one Gen Z participant.
Delivered
Findings, exploratory profiles, journey comparisons, and recommendations for stakeholders.

The product question

Would a rewards shopper want the technology behind the reward?

Youtility was developing a cross-store loyalty platform with cash and cryptocurrency rewards. The team needed to understand both shoppers’ motivations and the barriers to trying its proposed experience.

Finding

Risk and a steep learning curve made shoppers hesitate.

Interpretation

Interest alone would not explain the barriers to adoption.

Recommendation

Investigate knowledge gaps before designing educational onboarding.

01

Turn a broad adoption question into specific topics for the next research phase.

Portfolio summary of the original research. Recommendations were not tested interface changes or a verified launch.

Read the supporting report excerpt ↓

The brief

Choose the questions that can guide the next product decision

The initial request covered audience understanding, shopping journeys, design opportunities, Web3 adoption, and competitors. With a fixed three-month timeline, we could not investigate all of those questions in equal depth.

We discussed the product stage and earlier idea-validation work with stakeholders. Together, we prioritized understanding potential users and informing two near-term plans: introducing cryptocurrency rewards and developing a Discord shopping community.

Understand existing behavior

Why do shoppers use loyalty rewards? When do rewards influence a shopping journey, and where do programs become frustrating?

Examine proposed behavior

How do shoppers feel about Web3 rewards and a Discord community? What would make either direction difficult to adopt?

That scope gave the study a practical job: clarify the assumptions behind the next product decisions before looking for detailed interface solutions.

Research decision

Include the people the original screener left out

The original screener required interest in Web3. Many respondents met the other criteria but failed that one. Keeping the filter would have given us a narrower view of adoption—one that omitted people with reasons to hesitate.

Original plan

Require Web3 interest

Recruit loyalty-program users who already expressed interest in the technology.

Adjusted plan

Include lack of interest

Admit otherwise qualifying shoppers without Web3 interest, and ask why they were not interested.

We also narrowed the loyalty-program questions. Only two of the seven qualifying participants used cash-back, while five used rewards programs exclusively. Rather than force a thin comparison between the two, we focused on rewards.

What this changed

The study could explore barriers among shoppers who were not already interested in Web3. It could not describe only Web3 enthusiasts, or support a robust cash-back-versus-rewards comparison. Six of the seven interviewees were Millennials, which also limited what we could say about Gen Z.

Findings → recommendations

Connect a finding to a decision—and its next question

The useful output was a chain from what we heard to what the team should investigate or prioritize next. Two findings shaped our recommendations.

01 · Cryptocurrency rewards

Hesitation was about risk and learning, not simply lack of awareness.

Finding
Participants raised perceived risk and the difficulty of learning Web3 as barriers.
Proposed
Consider onboarding that explains unfamiliar terminology, cryptocurrency choices, and risk. Investigate the specific knowledge gaps before detailing that experience.
Unknown
Which concepts cause confusion, what information people need at each step, and whether explanation changes their willingness to try the product.
Original research report recommendation to consider easier onboarding, explain Web3 terminology and cryptocurrency choices, and explain risk.
Original report excerpt. The recommendation translated the broad adoption question into specific onboarding topics. These were proposals to investigate, not tested interface changes.
Inspect image ↗

02 · Shopping community

A Discord community needed its own evidence of relevance.

Finding
Some participants were unfamiliar with Discord or with shopping communities on that platform.
Proposed
Deprioritize community development until the idea and its place in shopping routines had been better validated.
Unknown
Whether active Discord users would value a shopping community, and when it would fit into their shopping journey.

Unfamiliarity was a reason to investigate the community direction, not proof that nobody would use it. Our sample included too few Discord users to answer that second question well.

Synthesis

Use profiles as research directions, not market facts

We developed two promising exploratory profiles—Bargain Hunter and Value Shopper—and compared their loyalty-program journeys. The comparison showed differences in when rewards entered a shopping journey and how they related to the purchase outcome.

For the product team, these were starting points for investigating different needs and routines. Seven interviews could reveal useful patterns, but could not establish the size, prevalence, or stability of those groups across the market.

My takeaway: a profile becomes more useful when it tells the team what to investigate next. Its value here was in focusing follow-up questions, not giving the market a definitive set of labels.

Delivery & reflection

Deliver a focused agenda for what comes next

Alongside three other researchers, I contributed to planning, interviews, synthesis, deliverables, and presenting recommendations. We delivered findings, profiles, journey comparisons, and a more focused research agenda to stakeholders.

  1. Study more Gen Z shoppers. Check whether the exploratory profiles and reward motivations hold beyond the predominantly Millennial sample.
  2. Recruit active Discord users. Investigate whether a shopping community is useful and where it fits in their routines.
  3. Locate knowledge gaps. Use focused qualitative research to understand the concepts people struggle with when considering cryptocurrency rewards.
Original report calls for additional qualitative research into gaps in Web3 and cryptocurrency knowledge to inform educational onboarding material.
Original follow-up recommendation. The report explicitly calls for additional qualitative research before prescribing a detailed onboarding solution.
Inspect image ↗

The result was a set of evidence-informed directions for the next stage of product work. The available record does not establish that the company implemented the recommendations or achieved a measured business outcome.

What I would carry forward

Recruitment is part of the research question. When a screener removes people who experience the barrier a product must address, changing that screener—and being clear about the resulting limits—can make the study more relevant to the decision at hand.

← Back to selected workNext: making multiplayer abilities understandable →

Design detail

Open original image ↗